ROTATION OF 2D SHAPES WITH GIVEN CENTER OF ROTATION

If we rotate the 2d shape about origin, we will follow the rules given below about the angle that we are rotating.

Step 1 :

If center of rotation is something else than origin, we have to draw the horizontal and vertical lines in order to consider we have origin at the specified point.

Step 2 :

From the center of rotation, we have to move horizontally and vertically to get each vertices of the 2d shape.

Step 3 :

Moving right, x-coordinate = positive

Moving left, x-coordinate = negative

Moving up, y-coordinate = positive

Moving down, y-coordinate = negative

Rotating the shape means moving them around a fixed point. There are two directions

i) Clockwise 

ii) Counter clockwise (or) Anti clockwise

The shape itself stays exactly the same, but its position in the space will change.

90° clockwise 

90° counter clockwise

180° 

270° clockwise

270° counter clockwise

(x, y) ==> (y, -x)

(x, y) ==> (-y, x)

(x, y) ==> (-x, -y)

(x, y) ==> (-y, x)

(x, y) ==> (y, -x)

Note :

90 degree clockwise rotation and 270 degree counter clockwise direction both are same.

90 degree counter clockwise direction and 270 degree clockwise direction both are same.

Rotate each of the shapes below as instructed, using P as the centre of rotation

Problem 1 :

Rotate 90° counter clockwise about (0, 1).

center-of-rotationq4.png

Solution :

center-of-rotationq4s.png

Point A :

From P, move 4 units right and no vertical movement. So, A(4, 0)

Point B :

From P, move 5 units right and no vertical movement. So, B(5, 0)

Point C :

From P, move 5 units right and 2 units up. So, C(5, 2)

Point D :

From P, move 4 units right and 2 units up. So, D(4, 2)

Rule for 90° counter clockwise rotation

(x, y) ==> (-y, x)

A(4, 0)

B(5, 0)

C (5, 2)

D (4, 2)

A'(0, 4)

B' (0, 5)

C' (-2, 5)

D' (-2, 4)

center-of-rotationq4sp1.png

Problem 2 :

Rotate 90° clockwise about (-1, -2).

center-of-rotationq5.png

Solution :

center-of-rotationq5s.png

Point A :

From P, move 3 units left and 2 units up. So, A(-3, 2)

Point B :

From P, move 1 unit left and 2 units up. So, B(-1, 2)

Point C :

From P, move 1 unit left and 4 units up. So, C(-1, 4)

Rule for 90° clockwise rotation

(x, y) ==> (y, -x)

A(-3, 2)

B(-1, 2)

C(-1, 4)

A'(2, 3)

B'(2, 1)

C'(4, 1)

center-of-rotationq5sp1.png

Problem 3 :

Rotate 180° about (1, 1).

center-of-rotationq6.png

Solution :

center-of-rotationq6s.png

Point A :

From P, move 1 unit left and 1 unit up. So, A(-1, 1)

Point B :

From P, move 2 units right and 2 units up. So, B(2, 2)

Point C :

From P, move 2 units right and 4 units up. So, C(2, 4)

Point D :

From P, move 1 unit left and 3 units up. So, D(-1, 3)

Rule for 180° rotation

(x, y) ==> (-x, -y)

A(-1, 1)

B(2, 2)

C(2, 4)

D(-1, 3)

A'(1, -1)

B'(-2, -2)

C'(-2, -4)

D'(1, -3)

center-of-rotationq6sp1.png

Problem 4 :

Rotate 90° anticlockwise about (-4, 0).

center-of-rotationq7.png

Solution :

center-of-rotationq7s.png

Point A :

From P, move 2 units right and 3 units down. So, A(2, -3)

Point B :

From P, move 2 units right and 4 units down. So, B(2, -4)

Point C :

From P, no horizontal movements and 5 units down. So, C(0, -5)

Point D :

From P, no horizontal movements and 2 units down. So, D(0, -2)

Rule for 90° anticlockwise

(x, y) ==> (-y, x)

A(2, -3)

B(2, -4)

C(0, -5)

D(0, -2)

A'(3, 2)

B'(4, 2)

C'(5, 0)

D'(2, 0)

center-of-rotationq7sp1.png

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